Wednesday, July 6, 2016

Meet "The Traveler"

Hey everyone, we started our blog a few days ago but still didn't tell you much about our game. Lets fix that horrible mistake :)


Overview


To start with, the game is about a lonely traveler who runs around the world, meeting different strangers and enemies, exploring cities and villages, finding various obstacles and treasures on his way. Well, actually that traveler is not so lonely, because you will be able to play with your friends in multiplayer mode ;).

One of the key features of the game is endless, procedurally generated world. This means that a broad range of things, including biomes, clouds, cities and creatures, will be generated randomly. Terrain on a screenshot above is randomly generated too. Moreover, a player will be able to switch between multiple worlds! We will write more about world generation and how it is implemented.

In addition to travelling, we plan to add other RPG elements, such as combat, quests and crafting.



Game world

As I mentioned before, a player will be able to switch between different worlds whenever he wants.
Each world is separated into locations. Each location has a different biome type, name, quests and inhabitants. At the moment, we plan to have such ingame biomes: plains, forest, ocean, desert, ice lands, tundra, swamp.

Combat

We are developing non-target combat system with a variety of spells and skills available for player. There will be no classes to choose from. Instead, there will be a talent tree, and the player will be able to develop his character like he wants.

Conclusion

In this post, we touched only some of the basic concepts of the game to give our readers a brief picture of what we're heading for. In the future, we are not going to write much about our plans and we will focus on showing what is already done. So, stay tuned! If you have any questions, please ask in the comments, and don't forget to visit our twitter ;)


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