Hey everyone, we started our blog a few days ago but still didn't tell you much about our game. Lets fix that horrible mistake :)
Overview
To start with, the game is about a lonely traveler who runs around the world, meeting different strangers and enemies, exploring cities and villages, finding various obstacles and
treasures on his way. Well, actually that traveler is not so lonely, because you will be able to play with your friends in multiplayer mode ;).
One of the key features of the game is endless, procedurally generated world. This means that a broad range of things, including biomes, clouds, cities and creatures, will be generated randomly. Terrain on a screenshot above is randomly generated too. Moreover, a player will be able to switch between multiple worlds! We will write more about world generation and how it is implemented.
In addition to travelling, we plan to add other RPG elements, such as combat, quests and crafting.
Each world is separated into locations. Each location has a different biome type, name, quests and inhabitants. At the moment, we plan to have such ingame biomes: plains, forest, ocean, desert, ice lands, tundra, swamp.
One of the key features of the game is endless, procedurally generated world. This means that a broad range of things, including biomes, clouds, cities and creatures, will be generated randomly. Terrain on a screenshot above is randomly generated too. Moreover, a player will be able to switch between multiple worlds! We will write more about world generation and how it is implemented.
In addition to travelling, we plan to add other RPG elements, such as combat, quests and crafting.
Game world
As I mentioned before, a player will be able to switch between different worlds whenever he wants.Each world is separated into locations. Each location has a different biome type, name, quests and inhabitants. At the moment, we plan to have such ingame biomes: plains, forest, ocean, desert, ice lands, tundra, swamp.
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