Inventory system
You can now acquire items, drag&drop them in your inventory and even equip some of them!Swimming animations
Rewritten npc system
While there is no significant changes in npc behavior in game, we designed a flexible and efficient NPC architecture that allows us to create various behavior for mobs in the future.
We made a nice ogre model that we will add to the game in a few days.
Lots of multiplayer improvements
Before, we had many issues with multiplayer, but now most of them are fixed. We plan to make a multiplayer gameplay video in the future :)
Terrain randomization improvements
New object placement algorithm, random trees rotation and a new campfire model make game world look even more beautiful!
Sea biome
Over 20 equippable items
All of them will be available in the game soon.
Conclusion
To sum up, these two weeks brought some really nice features.
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